Precision Back
- JavaScrpit numbers also have the same problem of c++, and can approximate 0.1 very closely. But the fact that this number cannot be represented exactly can lead to problems.
var x = .3 - .2;
var y = .2 - .1;
x == y; //false: the two values are not the same!
x == 0.1; //false
y == 0.1; //true
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