ESTree Back
REF: https://github.com/estree/estree/blob/master/es5.md
This document specifies the core ESTree AST node types that support the ES5 grammar.
Node objects
ESTree AST nodes are represented as Node objects, which may have any prototype inheritance but which implement the following interface:
interface Node {
type: string;
loc: SourceLocation | null;
}
The type field is a string representing the AST variant type. Each subtype of Node is documented below with the specific string of its type field. You can use this field to determine which interface a node implements.
The loc field represents the source location information of the node. If the node contains no information about the source location, the field is null; otherwise it is an object consisting of a start position (the position of the first character of the parsed source region) and an end position (the position of the first character after the parsed source region):
interface SourceLocation {
source: string | null;
start: Position;
end: Position;
}
Each Position object consists of a line number (1-indexed) and a column number (0-indexed):
interface Position {
line: number; // >= 1
column: number; // >= 0
}
Identifier
interface Identifier <: Expression, Pattern {
type: "Identifier";
name: string;
}
An identifier. Note that an identifier may be an expression or a destructuring pattern.
Literal
interface Literal <: Expression {
type: "Literal";
value: string | boolean | null | number | RegExp;
}
A literal token. Note that a literal can be an expression.
RegExpLiteral
interface RegExpLiteral <: Literal {
regex: {
pattern: string;
flags: string;
};
}
The regex property allows regexes to be represented in environments that don’t
support certain flags such as y or u. In environments that don't support
these flags value will be null as the regex can't be represented natively.
Programs
interface Program <: Node {
type: "Program";
body: [ Directive | Statement ];
}
A complete program source tree.
Functions
interface Function <: Node {
id: Identifier | null;
params: [ Pattern ];
body: FunctionBody;
}
A function declaration or expression.
Statements
interface Statement <: Node { }
Any statement.
ExpressionStatement
interface ExpressionStatement <: Statement {
type: "ExpressionStatement";
expression: Expression;
}
An expression statement, i.e., a statement consisting of a single expression.
Directive
interface Directive <: Node {
type: "ExpressionStatement";
expression: Literal;
directive: string;
}
A directive from the directive prologue of a script or function.
The directive property is the raw string source of the directive without quotes.
BlockStatement
interface BlockStatement <: Statement {
type: "BlockStatement";
body: [ Statement ];
}
A block statement, i.e., a sequence of statements surrounded by braces.
FunctionBody
interface FunctionBody <: BlockStatement {
body: [ Directive | Statement ];
}
The body of a function, which is a block statement that may begin with directives.
EmptyStatement
interface EmptyStatement <: Statement {
type: "EmptyStatement";
}
An empty statement, i.e., a solitary semicolon.
DebuggerStatement
interface DebuggerStatement <: Statement {
type: "DebuggerStatement";
}
A debugger statement.
WithStatement
interface WithStatement <: Statement {
type: "WithStatement";
object: Expression;
body: Statement;
}
A with statement.
Control flow
ReturnStatement
interface ReturnStatement <: Statement {
type: "ReturnStatement";
argument: Expression | null;
}
A return statement.
LabeledStatement
interface LabeledStatement <: Statement {
type: "LabeledStatement";
label: Identifier;
body: Statement;
}
A labeled statement, i.e., a statement prefixed by a break/continue label.
BreakStatement
interface BreakStatement <: Statement {
type: "BreakStatement";
label: Identifier | null;
}
A break statement.
ContinueStatement
interface ContinueStatement <: Statement {
type: "ContinueStatement";
label: Identifier | null;
}
A continue statement.
Choice
IfStatement
interface IfStatement <: Statement {
type: "IfStatement";
test: Expression;
consequent: Statement;
alternate: Statement | null;
}
An if statement.
SwitchStatement
interface SwitchStatement <: Statement {
type: "SwitchStatement";
discriminant: Expression;
cases: [ SwitchCase ];
}
A switch statement.
SwitchCase
interface SwitchCase <: Node {
type: "SwitchCase";
test: Expression | null;
consequent: [ Statement ];
}
A case (if test is an Expression) or default (if test === null) clause in the body of a switch statement.
Exceptions
ThrowStatement
interface ThrowStatement <: Statement {
type: "ThrowStatement";
argument: Expression;
}
A throw statement.
TryStatement
interface TryStatement <: Statement {
type: "TryStatement";
block: BlockStatement;
handler: CatchClause | null;
finalizer: BlockStatement | null;
}
A try statement. If handler is null then finalizer must be a BlockStatement.
CatchClause
interface CatchClause <: Node {
type: "CatchClause";
param: Pattern;
body: BlockStatement;
}
A catch clause following a try block.
Loops
WhileStatement
interface WhileStatement <: Statement {
type: "WhileStatement";
test: Expression;
body: Statement;
}
A while statement.
DoWhileStatement
interface DoWhileStatement <: Statement {
type: "DoWhileStatement";
body: Statement;
test: Expression;
}
A do/while statement.
ForStatement
interface ForStatement <: Statement {
type: "ForStatement";
init: VariableDeclaration | Expression | null;
test: Expression | null;
update: Expression | null;
body: Statement;
}
A for statement.
ForInStatement
interface ForInStatement <: Statement {
type: "ForInStatement";
left: VariableDeclaration | Pattern;
right: Expression;
body: Statement;
}
A for/in statement.
Declarations
interface Declaration <: Statement { }
Any declaration node. Note that declarations are considered statements; this is because declarations can appear in any statement context.
FunctionDeclaration
interface FunctionDeclaration <: Function, Declaration {
type: "FunctionDeclaration";
id: Identifier;
}
A function declaration. Note that unlike in the parent interface Function, the id cannot be null.
VariableDeclaration
interface VariableDeclaration <: Declaration {
type: "VariableDeclaration";
declarations: [ VariableDeclarator ];
kind: "var";
}
A variable declaration.
VariableDeclarator
interface VariableDeclarator <: Node {
type: "VariableDeclarator";
id: Pattern;
init: Expression | null;
}
A variable declarator.
Expressions
interface Expression <: Node { }
Any expression node. Since the left-hand side of an assignment may be any expression in general, an expression can also be a pattern.
ThisExpression
interface ThisExpression <: Expression {
type: "ThisExpression";
}
A this expression.
ArrayExpression
interface ArrayExpression <: Expression {
type: "ArrayExpression";
elements: [ Expression | null ];
}
An array expression. An element might be null if it represents a hole in a sparse array. E.g. [1,,2].
ObjectExpression
interface ObjectExpression <: Expression {
type: "ObjectExpression";
properties: [ Property ];
}
An object expression.
Property
interface Property <: Node {
type: "Property";
key: Literal | Identifier;
value: Expression;
kind: "init" | "get" | "set";
}
A literal property in an object expression can have either a string or number as its value. Ordinary property initializers have a kind value "init"; getters and setters have the kind values "get" and "set", respectively.
FunctionExpression
interface FunctionExpression <: Function, Expression {
type: "FunctionExpression";
}
A function expression.
Unary operations
UnaryExpression
interface UnaryExpression <: Expression {
type: "UnaryExpression";
operator: UnaryOperator;
prefix: boolean;
argument: Expression;
}
A unary operator expression.
UnaryOperator
enum UnaryOperator {
"-" | "+" | "!" | "~" | "typeof" | "void" | "delete"
}
A unary operator token.
UpdateExpression
interface UpdateExpression <: Expression {
type: "UpdateExpression";
operator: UpdateOperator;
argument: Expression;
prefix: boolean;
}
An update (increment or decrement) operator expression.
UpdateOperator
enum UpdateOperator {
"++" | "--"
}
An update (increment or decrement) operator token.
Binary operations
BinaryExpression
interface BinaryExpression <: Expression {
type: "BinaryExpression";
operator: BinaryOperator;
left: Expression;
right: Expression;
}
A binary operator expression.
BinaryOperator
enum BinaryOperator {
"==" | "!=" | "===" | "!=="
| "<" | "<=" | ">" | ">="
| "<<" | ">>" | ">>>"
| "+" | "-" | "*" | "/" | "%"
| "|" | "^" | "&" | "in"
| "instanceof"
}
A binary operator token.
AssignmentExpression
interface AssignmentExpression <: Expression {
type: "AssignmentExpression";
operator: AssignmentOperator;
left: Pattern | Expression;
right: Expression;
}
An assignment operator expression.
AssignmentOperator
enum AssignmentOperator {
"=" | "+=" | "-=" | "*=" | "/=" | "%="
| "<<=" | ">>=" | ">>>="
| "|=" | "^=" | "&="
}
An assignment operator token.
LogicalExpression
interface LogicalExpression <: Expression {
type: "LogicalExpression";
operator: LogicalOperator;
left: Expression;
right: Expression;
}
A logical operator expression.
LogicalOperator
enum LogicalOperator {
"||" | "&&"
}
A logical operator token.
MemberExpression
interface MemberExpression <: Expression, Pattern {
type: "MemberExpression";
object: Expression;
property: Expression;
computed: boolean;
}
A member expression. If computed is true, the node corresponds to a computed (a[b]) member expression and property is an Expression. If computed is false, the node corresponds to a static (a.b) member expression and property is an Identifier.
ConditionalExpression
interface ConditionalExpression <: Expression {
type: "ConditionalExpression";
test: Expression;
alternate: Expression;
consequent: Expression;
}
A conditional expression, i.e., a ternary ?/: expression.
CallExpression
interface CallExpression <: Expression {
type: "CallExpression";
callee: Expression;
arguments: [ Expression ];
}
A function or method call expression.
NewExpression
interface NewExpression <: Expression {
type: "NewExpression";
callee: Expression;
arguments: [ Expression ];
}
A new expression.
SequenceExpression
interface SequenceExpression <: Expression {
type: "SequenceExpression";
expressions: [ Expression ];
}
A sequence expression, i.e., a comma-separated sequence of expressions.
Patterns
Destructuring binding and assignment are not part of ES5, but all binding positions accept Pattern to allow for destructuring in ES6. Nevertheless, for ES5, the only Pattern subtype is Identifier.
interface Pattern <: Node { }
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